AI Insights · Timothy · April 2024
Top 5 First Person Games on Android in Spain - Q1 2024
A detailed look at the performance of the top 5 first-person shooter games on Android in Spain for Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 first-person shooter games on the Android platform in Spain. The data, sourced from Sensor Tower, reveals fluctuating metrics in downloads, revenue, and active users.
Call of Duty: Mobile Season 7 experienced notable fluctuations in its weekly revenue, peaking at around $54.3K in the second week of January and then gradually declining to approximately $19.7K by mid-March. Downloads also saw a downward trend, starting at 9.4K in the first week of January and dropping to 4.2K by early March, before slightly recovering to 6.1K in the last week of the quarter. Active users showed a mixed trend, starting from 151K and ending the quarter at about 134.6K.
Fishing Clash: Sport Simulator had a relatively stable performance. Weekly revenue varied slightly, with a high of $15K in the first week of January and stabilizing around $11K to $13K for the rest of the quarter. Downloads saw a significant drop from 3.1K at the start of January to around 1.2K by mid-March, with a brief spike to 3.2K in the first week of March. Active users were fairly steady, beginning at approximately 19.8K and closing the quarter at 13.5K.
Minecraft showcased modest weekly revenue, fluctuating between $9.8K and $5.4K throughout the quarter, with a notable peak of $8.6K in the last week of March. Downloads remained low, averaging around 500 weekly, with a slight increase to 635 in the last week of February. Active users experienced a steady increase from 36.3K at the start of January to 35.2K by the end of March.
Hunting Sniper demonstrated a steady rise in weekly revenue, starting at $396 in the first week of January and peaking at $4.4K in mid-March. Downloads saw a significant drop from 22.9K in the first week of January to around 3.2K by mid-March, with a recovery to 8.7K in the last week. Active users showed some volatility, peaking at 20.6K in the second week of January and ending the quarter at about 12.2K.
Hunting Clash: Shooting Games had steady revenue, ranging from $2.1K to $3.1K throughout the quarter, with a peak of $3.1K in the last week of March. Downloads fluctuated, starting at 4.1K in the first week of January, peaking at 8.4K in the third week, and then dropping to 1.2K by mid-March. Active users saw a significant peak of 11.5K in the last week of January, ending the quarter at 8.2K.
For more detailed insights and data, visit Sensor Tower.